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Welcome to LotD!
Current Games
Our History
Key Games: Neverwinter Nights, Darksun Online, and Ultima Online
Key Games: Asheron’s Call, EverQuest, Dark Age of Camelot, Shadowbane, Star Wars Galaxies
With their early conquests etched in blood, LotD’s dark lords hungered for new realms to conquer. They made a brief but brutal stop in Asheron’s Call while awaiting a new game, Shadowbane, to launch.
The galactic battlegrounds of Star Wars Galaxies, launched on June 26, 2003, became LotD’s new hunting ground on the Flurry server. They founded, defended, and controlled the first PvP city on the server, a testament to their relentless dominance in squad-level PvP skirmishes. Yet, the game’s flawed mechanics, coupled with unpopular updates from the developers and a lack of worthy adversaries, drained their thirst for conquest, driving LotD to seek bloodier pastures with a sharper PvP focus.
Key Games: Guild Wars, City of Villains, World of Warcraft, Age of Conan, Fury, Warhammer Online, Aion
LotD’s reign of terror burned brightest, their claws ripping through worlds. In Guild Wars, LotD stormed alpha and beta versions, clawing into top-10, top-20, and top-40 rankings, a reign that continued through the first six months of retail. For nearly a year and a half (beta plus retail), they competed at the highest levels, seizing several Halls of Heroes victories, their dark banners a terror among thousands of ranked guilds. By mid-2006, sated with conquest, LotD moved to new bloodier pastures, only to return in 2007 for a six-month encore, slashing back into the top 100 before departing again. Ranking among the elite in a sea of guilds was a bloody badge of their supremacy.
City of Villains’ Freedom server was their dark paradise, hoarding top influence, ruling zones, and crushing base raids. LotD fielded a large contingent of villains for this game, was a top influence earner on the Freedom Server, and had a fully equipped guild base. LotD became known for its skill at zone control, winning guild vs guild base raids, and later competed in multi-server organized PVP tournaments. Their exploits earned them a 2006 PvP Guild of the Year nomination and top-5 arena ranking.
In Fury, LotD dominated, claiming #1 in Vortex Team Matches and Elimination, members flooding top-30 ladders. Fury’s top rankings held until its 2011 demise, LotD’s PvP mastery crushing all in Vortex Team Matches and Elimination.
Warhammer Online trembled under LotD’s wrath. On Azazel’s core ruleset server, LotD’s Order faction claimed #1 guild rank, leading all until the server’s February 2009 shutdown, and ranked #3 in renown points, amassed through player kills and capturing PvP objectives like fortresses and keeps. Founding the Law and Order Alliance, they united quality Order guilds to annihilate the initial wave of Destruction guilds, then crushed a secondary wave of in-transfer guilds from 27 servers. When Azazel lay in ruins, LotD switched to Dark Crag’s open PvP server as Destruction, forming two alliances to transform the defeated Destruction faction into a war machine, launching 20 City Invasion attacks over four months. Achieving Guild Rank 40—one of fewer than 20 guilds among 300,000+ subscribers—and amassing over 110 million renown points on Dark Crag (225 million total career), LotD ended as #10 world and #4 server ranked guild among 24,000+, in the top 1%, their dominance a bloody monument
But Age of Conan is where LotD became gods of war. On the Deathwhisper FFA server, they played a vicious game of thrones, turning enemy guilds against each other, then striking fatal blows while chaos reigned. LotD won the world’s first siege and built the server’s first tier-3 city, their infamy plastered across MMO Gamer Magazine. They locked down high-level PvP and PvE zones at will, burned prominent guild’s Battlekeeps to cinders in relentless sieges, and never ever losing a defensive siege while active. Offensive sieges? Almost always a bloodbath in LotD’s favor. Their strategies were a masterclass in PvP, manipulating alliances and sowing discord to ensure no rival stood a chance
In Aion’s Marachutan server, LotD’s Asmodians unleashed hell. They leveled at breakneck speed and launched a massive PvP raid on the Elyos faction, bathing the skies in blood. As the first guild to capture the entire Lower Abyss PvP zone, controlling all forts and objectives, LotD cemented their legend. They remained fiercely competitive in the Upper Abyss, their claws never far from victory. Despite Aion’s promising faction-based RvR, mechanics turned servers into ghost towns after eight months. Still, LotD’s reign shone: consistently top-10 server guild, top-5 Asmodian faction, top 2% world guild rank, and top 1% world faction rank, their dominance a nightmare for Elyos fools.
Key Games: Darkfall, Rift, Star Wars: The Old Republic, Guild Wars 2, ArcheAge
The war-torn fields of Guild Wars 2’s Blackgate server became LotD’s dominion from early 2012 through 2013. After six months of alpha and beta testing, they emerged as a flagship guild, forging a game-dominating coalition that solidified Blackgate as the #1 North American ranked server. In week-long server vs. server WvW matches, LotD’s 24/7 PvP coverage—bolstered by their seizure of Stonemist Castle—ensured Blackgate’s consistent Top 3 weekly rankings, their skill and organization a terror to rivals, as captured in the guild’s video archives. Their spies twisted politics to crush opposition, while their ranked arena team carved a bloody path in sPvP. Even in PvE, LotD thrived, leading high-level fractal groups and world boss raids in WvW zones, their dominance echoing through the 2012 hype and 2013
Key Games: Ark: Evolved, Wildstar, Black Desert Online, Archeage: Unchained, Crowfall, Conquerors Blade
In the primal chaos of Ark: Survival Evolved (2015), LotD plunged into their first survival game with savage glee. They forged a reign of terror on their initial server. LotD hunted the alpha tribe Budda Bagga without mercy and tormented them daily. After months of relentless bloodshed, they drove Budda Bagga screaming from the server, leaving their bases reduced to ash. As unchallenged overlords, LotD held dominion until the server’s dying breath. But boredom gnawed at their dark hearts. They invaded a new realm ruled by the Immortals, starting from nothing just days before the mighty Gigas roared into the game. LotD’s fiends toiled through sleepless nights and farmed for over 10 hours to tame these overpowered beasts. Then they unleashed the Gigas in a week-long campaign of annihilation, wiping the entire server clean of foes. Amidst the carnage, a peculiar rivalry with a fool named Hero sparked hilarity. Curses of Valus, whispers of a “dilo,” and a rather racy hall of shame picture still echo in LotD’s darkest tales—a grim jest best left in the shadows.
Black Desert Online (2016) saw LotD rise as merciless overlords in the war-torn lands of Calpheon, Mediah, and Valencia. Launching in North America and Europe on March 3, 2016, BDO became LotD’s new hunting ground, where they claimed a server-first by simultaneously holding Mediah and Valencia territories. They dominated open-world combat, contesting popular grind spots and resources, leaving bloodied corpses of rival guilds in their wake. LotD thrived amidst the chaos of guild politics, where friend quickly turned to foe. Their mastery of Node Wars and Sieges earned them a spot among the top 5 guilds with the most wins in North America during BDO’s first launch year, a testament to their unyielding dominance.
LotD emerged as eternal murder of crows in Crowfall, a scourge upon the battlegrounds. They clawed to 1st place in conquest points at their peak, never falling below 24th across campaigns. A small, vicious crew dominated as the top guild, claiming a continent with zones, castles, and forts in the game’s early days. Their warbands excelled in gathering, crafting, and fighting, outmatching larger guilds with ruthless skill. They adapted and crushed foes who once overwhelmed them, their tag a symbol of dread. They even challenged the developers, ACE, for a worthy game, their defiance a testament to their dark legacy.
Key Games: New World, Ark: Ascended, Throne & Liberty, Dune: Awakening
LotD’s dark reign carved new legends across treacherous realms. In New World, they first struck at the 2021 launch, two companies strong with over 170 members, allied with Fist of the Empire (FoE), iD, and Patrons of War. They seized Everfall as their main hub and Reekwater, but the bug-plagued lands saw them lose Everfall and Windsward to the villainous Barry Seals. Undeterred, LotD and FoE bonded through nightly chest runs, Outpost Rush battles, and guild events—where Rhia lost her pants, forming the No Pants Party, and Iseng became a chicken nugget. Reworking their strategies, LotD crushed Barry Seals, turned the Locuta map yellow, and forced their foes to flee to another server. Seeking new conquests, they transferred to Calnagor in December 2021, a war-torn land where Musket Bros and Tanky Boys ruled. With little left to conquer, LotD merged with their sister-guild FoE on January 17, 2022, their warriors retiring—yet the Spark endured.
In the savage wilds of Ark: Survival Ascended (2023), LotD returned to their primal roots for a brutal, fleeting chapter. With server transfers sealed for ages, they descended like a plague, erecting fortifications with unholy speed. They absorbed lesser guilds into their tribe, crushing their spirits and swelling their ranks until the server bowed to their might. When the Space Cowboys dared to invade and seize control, LotD unleashed hell, blasting the interlopers off the server in a storm of fire and fury, their dominion unchallenged once more.
Not long later, LotD returned with New World: Aeternum’s 2024 relaunch, unleashing chaos across consoles and PC, their banner a terror in cross-play battlegrounds.
In Throne & Liberty (2024–2025), LotD formed on Day 1, swelling with recruits as Devilman claimed the server’s first level 50. On September 27, 2024, they crushed Let Us Cook for the Excavator Rift Stone, rising as a PvP scourge with rat tactics, holding a top-5 guild rank and top kill leaderboard spots. From November 15–17, they joined the Privateers alliance, played king-maker, and seized the castle, but betrayal by the Privateers on December 5 sparked LotD’s vengeance. By December 21, they transferred servers, dominated as the top force, and shattered the Privateers in a cross-server clash. In January 2025, LotD maintained top-10 status, forging alliances with BD. In March, they merged with Player Killers to form the Crown Skull Alliance, expelling them and recruiting to 60 members despite laggy servers. By April, alliance guilds quit, and LotD schemed to stay competitive.
Our story continues in Throne and Liberty today and our Dune history is yet to be written…